import pool_factory from './pool_factory';
import point_pool from './point_pool';
import ShapePath from '../shapes/ShapePath';
/**
* a
* @return {*}
*/
function create() {
return new ShapePath();
}
/**
* a
* @param {*} shapePath a
*/
function release(shapePath) {
const len = shapePath._length;
for (let i = 0; i < len; i += 1) {
point_pool.release(shapePath.v[i]);
point_pool.release(shapePath.i[i]);
point_pool.release(shapePath.o[i]);
shapePath.v[i] = null;
shapePath.i[i] = null;
shapePath.o[i] = null;
}
shapePath._length = 0;
shapePath.c = false;
}
/**
* a
* @param {*} shape a
* @return {*}
*/
function clone(shape) {
const cloned = shape_pool.newElement();
const len = shape._length === undefined ? shape.v.length : shape._length;
cloned.setLength(len);
cloned.c = shape.c;
// var pt;
for (let i = 0; i < len; i += 1) {
cloned.setTripleAt(shape.v[i][0], shape.v[i][1], shape.o[i][0], shape.o[i][1], shape.i[i][0], shape.i[i][1], i);
}
return cloned;
}
const shape_pool = pool_factory(4, create, release);
shape_pool.clone = clone;
export default shape_pool;